FILE / SSP-26 · STEM SKILL DEVELOPMENT · SUMMER 2026 · COHORT 01 v1.0 · TWO-PAGE OVERVIEW
S
Summer STEM Program Skill Development · 2026
Cohort 01 · Ages 12–17
Applications open · Limited seats
Ages 12 – 17

Build
what you imagine.

A summer program where students design, prototype, and ship real projects — coding, CAD, robotics, electronics, and AI — using the same tools innovators use today.

01Hands-on engineering challengesReal problems, real prototypes — no lectures.
02Small cohorts, 1:6 mentor ratioPersonal guidance through every build.
03Portfolio-ready outputsDocumented projects students can show.
Hands
on /
Heads
up
Cohort 01 · Now Enrolling
Focus → Coding CAD & 3D Printing Electronics Robotics Product Design Engineering Thinking AI-Assisted Creation
SSP-26 / Program Overview · Page 02 of 02 STEM Skill Development · Ages 12–17
01Program
Philosophy

Students learn through building — not lectures, not memorization.

Every week is structured around a hands-on engineering or design challenge that simulates a real innovation workflow: define the problem, sketch the system, prototype the parts, test, and ship. Mentors guide; students drive.

02Focus Areas

  • Coding — Python, JavaScript, micro-controller programming
  • CAD & 3D printing — Tinkercad, Fusion 360, build-test-revise
  • Programmable electronics & sensors
  • Robotics — mechanical build, control logic, autonomy
  • Product design & physical prototyping
  • Engineering thinking — systems, constraints, iteration
  • AI-assisted creation — using modern tools to design and ship faster

03Tools & Platforms

Tinkercad CAD
Arduino µC
micro:bit µC
LEGO SPIKE ROBOTICS
3D Printers FAB
Laser Cutters FAB
Fusion 360 CAD
AI Prototyping SOFTWARE

04Student Project Examples

01Smart devices
02Sensor systems
03Interactive products
04Robotics challenges
05AI-assisted prototypes
06Branding & packaging

05Core Outcomes

Students will —

  1. Develop technical STEM skills across hardware and software.
  2. Build confidence working with modern, professional-grade tools.
  3. Strengthen problem-solving and engineering thinking.
  4. Create portfolio-ready projects to show schools and programs.
  5. Gain exposure to emerging technologies and innovation pathways.